First issue release date: October 1999 |
Final issue release date: November 2001 |
Publisher: Pinprint Publishing |
Coverage: Technical and games magazine |
Country published: United Kingdom |
No. of issues: Amiga Active - 26, Digital - 4
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Medium: Paper-based magazine |
Status: Dead |
Web Address: None
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Amiga Active was launched in the wave of pre-millenial hope for the new Amiga.
Gateway were preparing to launch the Amiga MCC and there was news of major investment
to develop the technology. By the time issue 1 was available these hopes had
been dashed with the news that the MCC was dead. Fortunately the news that Bill
McEwen and Fleecy Moss had bought the Amiga allowed the magazine to exist beyond
its initial birth, producing a subsequent 25 issues.
Aimed at a new generation of Amiga users', the magazine attempted to combine
the best features of previous magazines, combining the best of CU Amiga Magazine,
Amiga Format, Amiga Computing, and Amiga User International, into its formula.
In contrast to Amiga Format, the only surviving competitor at the time, Amiga
Active was a glossy, CD-only magazine marketed towards the technical market.
Just a few months after its birth Amiga Format closed, leaving Amiga Active
as the sole Amiga magazine in the UK. As a result of Amiga Format's closure
the Amiga Active formula was altered slightly to attract a wider range of Amiga
user. However, it was not always successful in providing a balance (an impossible
task).
During its second year the writers chose to incorporate articles on more contemporary
technology and products related to the Elate market alongside the 68k coverage.
Although the plan had been to provide a smooth transition away from the Classic
hardware to the new Amiga DE, the continued delays produced a slightly disjointed
response to the changing market. The Amiga Active editorial team chose to drop
support for the Classic Amiga market and expand the NextGen section as a new
magazine. The result was digital - a generic computing title heavily influenced
by the Amiga, yet willing to cover the contemporary computing market. Digital
continued the Amiga coverage, mentioning the AmigaOSXL emulators and running
a feature on the Amiga DE. It also expanded coverage of the Intent platform,
providing programming tutorials for Amiga users. However, the magazine was short-lived,
disappearing after four issues. Although the reason for this remain unclear,
it has been indicated that PinPrint could not afford to pay for the printing
of issue 5.
Amiga Active banner at the Amiga 2000 show (29K)
Pinprint announces a new Amiga magazine
Amiga Active announces major changes
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Last Update: 22/6/2002
 
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