Unsolved Mysteries: Who currently owns the rights to the Atari
2600 games by Amiga?
This page is a work in progress that may, or may not be updated
again. It is intended too show my recent findings regarding the
current ownership of the classic Atari 2600 games that were
produced by Amiga BEFORE they were bought by Commodore. More
information on these games can be found by clicking on the BACK
button at the bottom of the page.
As long time Amiga and Atari fans will know, the original Amiga
Corp. began as a hardware/software developer for the Atari 2600.
Jay Miner had been on the design team for the Atari 2600 (called
Stella at the time), and knew every part of the system. While
developing Atari products, the company secretly set about
developing an advanced computer, code named Lorraine. As everyone
knows, Commodore bought Amiga Corp. and released the Lorraine as
the A1000. In the clamour to release the Amiga 16-bit machine, the
old 8-bit titles many forgot about the early Amiga products.
Interest was only renewed over ten years later with the rise of the
Internet and the development of emulators, allowing people to play
these old games on their computer. The prototypes that surfaced
over the years in US thrift stores were dumped, allowing a new
generation to experience the delights of games that never made it
on to the shelves. In just a few seconds the Internet user could
download games they never even knew existed. However, there was a
catch- the downloaded games were illegal in the eyes of the law.
Even though in many cases a company no longer made money from their
15+ year old games, they still owe the copyright. A right that they
could use at any moment (see Elite, Tetris, and Atari games for
examples). In September 1999 I became interested in expanding upon
AiG's coverage of the early Amiga Corporation, and sought to
distribute the prototype Atari games on my site. However, there was
still the sticky situation of copyright to contend with so I began
to investigate who currently owned the rights to these games. At
the time I thought this would be a relatively simple matter, but
after 3 previous owners working out who owned what was just the
beginning of my troubles.
The search began when I emailed Petro Tyschtschenko from Amiga
(the company) asking for permission to distribute the Atari 2600
prototype ROM images. They owned all rights to the Amiga, making it
the obvious choice. His response came just a few hours later, quite
impressive considering the amount of work that Amiga seem to be
involved in. The answer came as a surprise when he revealed that
Amiga were not the owners of these games. Petro suggested I try
posting to the Atari User Groups for help. I had already done this
just a few hours before but had received nothing that would aid in
my quest. Fortunately Petro's short answer clarified a number of
things, indicating what time period I should look at.
In 1997 Gateway bought Amiga Technologies from the remains of
Escom, lock, stock and barrel. If the existing Amiga company did
not own the rights, as Petro indicated, it is unlikely that Amiga
Technologies did either. This meant it would be necessary to
backtrack to the Commodore era to see if the games were mentioned
in the Commodore liquidation during 1994. To find out more I
contacted a few of those who had worked for Commodore or had
reported on its demise. My first thought was to email someone who
had an intimate knowledge of the liquidation. Someone who had
regularly reported the latest news to the Amiga users over the
internet. Unfortunately, they weren't available so I contacted
Jason Compton instead!
Jason had been the Amiga users eyes and ears to the unfolding
events at Commodore. He had talked to people taking part in the
liquidation and had seen a list of the liquidated stock. The
response I got seemed to deepen the mystery. Jason Compton
suggested that the existing Amiga Inc. could be wrong in their
statement that they do not own the rights. The items were not
listed in the archive that was made following Commodore's
liquidation, but he pointed out that this does not mean that
Commodore did not own them, just that they were not upheld. To
double check on this, I sent an email to the Team Amiga mailing
list asking for help. Key Amiga personalities from the past and
present lurk on the list and it is an active forum for discussion.
Responses to my plea were interesting but irrelevant. Dr. Peter
Kittel confirmed that the Atari 2600 games were not in the archive
of Commodore property made after the Escom take-over. The oldest
item from those times was just 1 Joyboard. This was not strictly
relevant, but finally showed who currently owns this unique piece
of hardware. If only Gateway would manufacture an updated
version.
Further comments by Jason Compton opened another possibility. He
speculated that, based upon Amiga Corp's financial situation at the
time, they may have sold the publishing rights to a rival Atari
2600 developer to gain further funds. I have great difficulty
dismissing this possibility. Certainly the unreleased PowerPlay
Arcade series showed that Amiga Corp. had held discussions with
U.S. Games and Imagic. Could the licensing agreement between Amiga
Corp. and these two companies led to the sale of Amiga's software
catalogue? Of course this is pure speculation on my part. The Atari
8-bit community has not turned up any such deal that would point to
a sale. Atari magazines of the time hardly mention Amiga products,
providing no evidence to confirm or deny the speculation. The only
people who would know the answer to these burning questions would
be those who worked at Amiga Corp. at the time. The first former
member contacted was Carl Sassenrath. He is noted for his
contribution to the Amiga over the years; he created EXEC, CDXL,
and is currently developing the Rebol language. He is also fairly
active in the Amiga scene, residing in a number of Amiga newsgroups
and mailing lists. Unfortunately, he was unable to answer any
questions about the Atari 2600 games. His memory seems to be quite
hazy on the subject and was probably forgotten while he was busy on
more important things.
Where do I go from here?
All that is left to write is my current plan of action.
Hopefully I will be able to update this page as new information
comes to light. The most immediate task is to find out what pieces
of Amiga Corp, Commodore actually bought. I have already tracked
down two more former Amiga Corp. employees and am waiting for a
response so I may have some more information on what happened to
these games during 1983/4 . I've also contacted a number of Atari
users and programmers, as well as a Gateway employee to try and
shed some light upon the subject. If anyone has more to add on this
subject please contact me at the address on
the home page.
BACK |