B2000- The unofficial name of an upgraded
A2000.
.Backdrop- A file found in the root directory
of a device which contains information of all files left out on the
workbench screen. Backdrop is also used to describe the main
Workbench window.
BASIC- Beginners' All Symbolic Instruction
Code.
BAUD- A measurement of the speed or transfer
rate of a modem connection. This is measured in Bits Per Second
(BPS).
BBS- Bulletin Board System- Another machine
linked to a phone line from which can be downloaded software and
send/receive messages.
BCPL- A predecessor to the programming language
C++ that was used to program much of the original Amiga operating
system.
BIG BOX- Any Amiga that was fitted in a desktop
or tower case was known as a "Big box Amiga." This term was coined
before Amiga owners began to "tower up" their A1200's and the word
fell out of use. It was originally used to describe the A1000,
A2000, A3000, and A4000.
BINDDRIVERS- A command located in the C:
directory that is required for non-autoconfig hardware (Autoconfig
is a better version of Plug and Play).
BINDMONITORS- A command stored in the C:
directory that creates new graphic modes.
BITS- The smallest classification of the size
of a file. There are 8 bits stored in a byte.
BITMAP FONT- A type of font used by many
applications. The font is stored as a graphic and produces weird
effects such as becoming blocky when altered in size.
BLANKER- The standard Amiga screen blanker that
comes with Workbench. It is names because it "blanks" the screen;
cutting down on the risk of still images damaging the
monitor/TV.
BLITTER- A graphics engine that forms part of
the Amigas custom chipset. It handles Block Image Transfer (BLITS).
Also called a BIMMER (Bitmap IMage Manipulator). In slower Amigas
(sub-68030) this is used to display most graphics, but is slower
than using the CPU to display graphics in higher models.
BLIZZARD- A popular brand of A1200 accelerator
cards made by Phase 5 for the A1200.
BLITZ BASIC- A powerful programming language
that has more in common with C than basic. It has beaten AMOS in
the popularity war with support for the AGA chipset.
BOOT- Starts the system through executing the
Startup-sequence.
BOOT MENU- The menu screen that is activated on
Kickstart 2/3 when you hold the two mouse buttons whilst the Amiga
has just begun to boot a disk. This enables you select the chipset
used, the drive to boot and a basic expansion diagnostic.
BREAK- A command stored in the C: directory
that disables a script file that is being executed.
BRIDGEBOARD- An old Zorro expansion board
developed by Commodore that contains an Intel processor for PC
emulation. The only bridgeboard available at present is the
GoldenGate Zorro card that allows the Amiga to use PC hardware,
such as internal modems, if the driver software is available for
it.
BROWSER- The application that allows you to
access the internet using the World Wide Web. The most popular
browsers on Amiga are Voyager-NG, IBrowse, and AWeb.
BRU- The official Commodore hard drive backup
program.
BRUSH- A section of a picture that can be
picked up and moved around with an art package.
BUBBLE JET PRINTER- This works in a similar way
to Ink Jet printers, but instead heat the ink in the nozzle, which
forms bubbles, and forces the ink out on to the page.
BUFFER- A memory cache that the Amiga uses to
remember the contents of disks and hard drives to speed up access.
To increase this you can use a PD utility such as PowerCache or put
a line in your startup-sequence. By default the device DF0: is set
to15 on boot up.
BUG- An error that makes a piece of hardware or
software behave in a way that it should not, such as crashing the
machine, eating your family, etc.
BUMP MAPPING- A process that shades a 2D object
to make it look 3D.
BUSTER CHIP- A chip found in the A4000 designed
to configure the Zorro III slots.
BUSY POINTER- An image that appears in place of
the normal pointer to show that the Amiga is processing something
and will not accept any other input.
BYTES- This is used to describe the size of a
file. There are 1024 bytes in a kilobyte, 1024 kilobytes in a
megabyte, 1024 megabytes in a gigabytes etc. Computers work
according to binary maths (base two).
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