There are several causes for the delays:
1. Original BoXeR design (today's is really BoXeR 2) was ISA
only, and
required the AGA chipset. With the demise of Amiga and it's buyers
over this
time (too many to mention!) it became apparent the reliance on
chipsets was
not healthy. The decision to remove this requirement was made,
essentially
scrapping BoXeR as it was then.
2. The new design began, using custom logic, PCI, SDRAM, PPC
support, USB
etc.
3. Index Information ceased trading. Basically, our contracts
with the
company required re-negotiating with Mick Tinker. The demise of
Index also
added big delays whilst the unavoidable issues of company closure
were dealt
with.
4. Gateway pushed funds into "Inside Out", shifting
(unfortunately!)
development time from BoXeR to this project. We all know what
happened next.
5. A new agreement with Anti-Gravity was negotiated which took
time.
6. Finally we were in a position to concentrate on finishing
BoXeR.
If we really knew there was no chance of BoXeR happening, do you
think we
would have maintained involvement, time and money? It is not a game
for us.
The current position is good. The work is very close and we have an
aim to
demonstrate BoXeR to AmigActive as close to Christmas as
possible.
We are not making promises, and I am through convincing or
arguing about
vapour. The money and time we have spent is not vapour. It is very
real. We
are more anxious than anyone to see BoXeR arrive.
I realise the importance of getting hardware out, but I also
realise and
accept that if an alternative comes to market people have every
right to buy
it. I would too! The point for me is that until such time BoXeR is
just as
real an option as AmigaOne or anything else.
Regards,
Paul Lesurf
Blittersoft
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