SoundSets
Huge Base uses soundsets to give itself sound in your
preferences. These are actually sample banks created using the AMOS
Professional sample bank maker. If you own AMOS then you can create
your own. Each sample number in the bank represents the action you
take in Huge Base.
- Key press other than below
- ESCAPE pressed.
- RETURN pressed.
- Draw an inverted box. (Looks pressed in).
- Draw a standard box. (Looks normal, no action).
- DELETE or BACKSPACE pressed.
You must store your SoundSets in an assign called SOUNDSETS: and
you must assign this to wherever the soundsets are kept. E.g. If
you are keeping them on your hard drive in a directory called
SOUNDSETS then you should have this in your startup sequence :
-
Assign SOUNDSETS: DH0:SOUNDSETS
Huge Base will then look in DH0:SOUNDSETS for all of your
soundsets.
You must name your soundsets Set1.abk, Set2.abk etc. There are a
limit of 32 soundsets, any numbers higher than this will be
ignored. Also, if there are more than 6 samples in your soundset
file, they will be ignored too.
Play16 is not required to use soundsets in Huge Base.
Five soundsets are included with Huge Base so if you make
your own, they should be named Set6.abk, Set7.abk and so on unless
you decide to get rid of my crap ones!
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