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   Cast your mind back to September 1988. What do you remember about 
              this period? The SDI debate? The music? While these were gaining 
              attention, the 16-bit market had been steadily growing. Both Commodore 
              and Atari had launched their second generation 16-bit machines (A500 
              & A2000) and were attracting a stream of game players. To tailor 
              for this market EMAP launched 'The One for 16-Bit Games'.For just £1.50 the reader would receive a 116 page multi-format 
              magazine that covered the emerging Atari ST, Amiga, and PC games 
              market. At the time the ST was gaining most attention, while Amiga 
              had to settle for ST ports a few months later. In third place the 
              PC was getting a cursory glance. It would be at least five years 
              before anyone would take the PC game player seriously. After a few 
              months the magazine began to reflect a change in the 'old' order 
              - games were reviewed that took advantage of the Amiga hardware, 
              and the ST was beginning to look like the poor relation.
 
       A look at the magazine during 1989 reveals it to be the year of 
              announced, but unreleased games. Issue 8 (May 1989) previewed the 
              upcoming film and game, Watchmen. This was based upon the Dave Gibbons' 
              graphic novel of the same name. To celebrate this announcement, 
              the cover featured the famous blood-stained 'smiley' badge. The 
              design was later used by the acid house label 'Summer of Love'. 
              The film was later cancelled and the Ocean game was put on indefinite 
              hold. There was also a brief mention of US Gold's 'A Nightmare on 
              Elm Street'. This news was followed by the announcement of classic 
              titles such as 'Atomic Lunch', 'Randolph the Robot' (and its revolutionary 
              two-button joystick), and 'The Flaming Carrot: Armed and Ludicrous'. 
              Perhaps they were cancelled for sounding stoopid!
 Despite the number of titles that failed to appear, The One recorded 
              1989 as a time when the quality of games produced had vastly improved. 
              In August, Rainbow Islands scored a respectable 94 per cent, beating 
              Xenon II by one mark. The Americans were also showing the world 
              how to make games with the release of Spectrum Holobyte's 'Falcon: 
              The Mission Disks'.
 In addition to the dozens of game reviews, the magazine bought an 
              unique perspective to many of the hot topics of that period. In 
              a two page article on Artificial Intelligence they revealed that 
              the world expert on soya beans was a computer. Their approach was 
              different and more entertaining as a result. The industry obviously 
              agreed with this assessment voting The One for 16-Bit Games "Magazine 
              of the Year" in February 1990.
 The award did not make the writers complacent. In June 1990 the 
              magazine went through its first major redesign. The changes were 
              brutal, dropping regular features that were unpopular and changing 
              the layout and appearance of the magazine. The original logo confused 
              many readers, causing them to believe the magazine was called 'O 
              The NE for 16-Bit Games'. This was changed to a more user-friendly 
              motif (that can be seen at the top of the page).
    By 1991 the ST and Amiga market had blossomed, resulting in the 
              appearance of dozens of single format titles. The One for 16-Bit 
              Games found itself competing against both Amiga and ST titles, and 
              losing. The decision was made, in a publishers' meeting, to split 
              the magazine into two platform-specific titles- 'The One for Amiga 
              Games' and 'The One for ST Games'. PC games coverage was relegated 
              to the recently launched PC Leisure (later renamed PC Review). The 
              magazine had evolved to the changing market and was ready to fight 
              on a whole new level!
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