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          | ...become digital | David Stroud introduces the future of computing and digital's manifesto | 
         
          | Newswire | 
         
          | Clash of the Console Titans | Xbox and GameCube battle for developers' minds and gamers' 
            wallets. | 
         
          | Symbian gets Flash | Macromedia, Inc. and Symbian announce that a Macromedia Flash player 
            will be made available for the Symbian embedded OS. | 
         
          | Radio Comdex | Brief report from the 2001 Comdex exhibition. | 
         
          | Opera steps up competition | Opera Software ASA accuse Microsoft of attempts to block their browser. | 
         
          | LithTech Releases Game Development Trio | Lithtech, Inc. announce the release of three new development platforms 
            for gaming - LithTech Jupiter System, LithTech Talon and LithTech 
            Cobalt System. | 
         
          | Warp3D on the Move | Hyperion Entertainment announce the availability of their 'Warp3D' 
            API for small footprint devices. | 
         
          | News in Brief | 
              MathEngine PLC & Epic games announce games development solutionthe Sunday Times publishes details of their 2001 Tech Track 
                100 leagueApple iPOD launched | 
         
          | News 
            Focus | 
         
          | Pocket PC 2002 | Microsoft launches new version of embedded OS. New devices due in 
            time for Christmas. | 
         
          | Data Protection Act | Your right as an e-consumer have increased, as have your obligations 
            as an e-tailer. Digital magazine discusses the latest changes to the 
            Data Protection Act. | 
         
          | Rants 
            and Raves: | 
         
          | Breaking Moore's Law | Andrew Korn argues it is time to ignore Moore's Law and pay attention 
            to interface design and data management. | 
         
          | One device or two? | Chris Green wonders if the combination of a PDA & mobile phone 
            is a good idea. | 
         
          | Features: | 
         
          | This is digital | Why is this magazine here? What do we mean by "digital" 
            anyway? Six page article on the latest technology. | 
         
          | The Video Recorder is Back... and this 
            time, it's Personal | Personal Video Recorder (PVR) technology: how cool is it? | 
         
          | Safe as Houses | Anyone who transmits information via the Internet should know their 
            data is secure. How certain can you be that no-one's listening on 
            your communications? Six page article on cryptography. | 
         
          | Open Contents Platform Association | Software sells hardware. So, if software development were easier... 
            Digital magazine takes a look at the O.C.P.A. | 
         
          | Setting the Speed for the Future of Games 
            Programming 
 | London-based startup Codeplay has a compelling sales pitch: the 
            free lunch. | 
         
          | Product Focus 
           | 
         
          | The Most Popular Boy in the World 
 | Digital Magazine investigate the new Gameboy Advance. | 
         
          | Psion Teklogix means Business 
 
 | A closer look at the Psiqon netpad - the first handheld device with 
            a half-VGA screen. | 
         
          | Photogenics for Pocket PC 
 | A high-end graphics application in your pocket? The Amiga's best 
            art package comes to the Pocket PC. | 
         
          | ZioSoft PDA Games | Ziosoft of Korea are trying to drive PDA gaming to a new level. 
            Two page article featuring reviews of Zio Golf 2, Metalion and Pocket 
            Athlete. | 
         
          | Java on the Desktop 
 | Review of the cool Java applications that exist. Features Java Risikio, 
            jEdit, Xbrowser, LAoE and Jesktop. | 
         
          | Landscape | Select cuts from the world of digital media. Features Walking with 
            Beasts, Jay & Silent Bob Strike Back, Dr. Who online and JACL 
            server-side gaming. | 
         
          | Tutorials: | 
         
          | Introducing intent 
 | In the burgeoning new world of portable computing, multimedia will 
            need a new home. intent opens its doors... | 
         
          | Regulars: | 
         
          | Input | Letters to the editor. | 
         
          | Output: Solutions to your digital dilemmas | Nokia firmware upgrades, Active Matrix LCD screens, alternative 
            operating systems and word processors. | 
         
          | The digital spider | The best of the web. DVD 
            Forum, Bluetooth Weblogs, 
            HAVi, and Mobile 
            Games Interoperability Forum are examined in this issue. | 
         
          | Digital Interview | We know they're Creative, but how do they see your future? Digital 
            Magazine interviews James Ball, Creative's UK Product Manager. | 
         
          | The Best Thing Ever...? | In which Digital ask the enternal question. Which is better, Psion 
            Series 5 or a Finnish single-shot joke web site? | 
         
          | 
               
                | Comments: 
                    An interesting first issue that continues many of the main 
                    themes of Amiga Active. The Digital writers examine several 
                    subjects that would be familiar to current Amiga users, such 
                    as the O.C.P.A., Codeplay and Photogenics. There is even a 
                    sneaky mention of the Amiga in the Output section and several 
                    Amiga adverts throughout the magazine. The intent programming 
                    series is also unique, giving a good indication of the capabilities 
                    of the AmigaDE.
 The magazine also introduced an interesting alternative to 
                    the rating system. They used a 'Line In' and 'Line Out' boxout 
                    to summarize the good and bad points of the product. Quote of the month:"Digital is about computing on the move, in the office, 
                    at home. It is about having the huge power computers offer 
                    these days available to you wherever you are and whatever 
                    you want to do. In the constantly evolving IT industry, the 
                    only sure constant and the driving force of change is digital. 
                    Digital information is already revolutionising our lives, 
                    and as the digital revolution progresses, it will transform 
                    the way we communicate, the way we are entertained and the 
                    way we work" (Anon, p3)
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