VR POD 2.5 and 3.0
Developer: Virtual World Entertainment
Year: 1996 |
Similar to the Virtuality systems,
the VR Pods are Amiga-based systems designed for the arcade. The
Atlantis Cyberspace web site identifies the machine as a 'custom
system based on Amiga computer', however the only information I
have is that the machine uses the 68040 processor. Later Tesla pods
are based upon the Pentium processor. The VR Pod unit contains two
display screens and measures eight feet in length and five feet
tall. It is reported that several of the BattleTech PODs can be
found at the first BattleTech Centre in Chicago, Illinois.
Controls
The Atlantis Cyberspace cites the VR Pod FAQ:
In both cockpits, the throttle control is on the left arm rest
of the seat and a joystick is on the right hand arm rest. There are
two screens, mounted one above the other. The top screen is about
19" and is the main display screen, which displays the "world" as
seen right out the front of the BattleMech. The bottom screen is
13" and is referred to as the secondary display screen, showing a
radar screen and damage indicators. The cockpit also has around 100
buttons and switches of various kinds. In two banks on either side
of the cockpit are the weapon controls. There are 24 weapon
controls, which determine which of the three joystick mounted
triggers fires which weapons. Each LED weapon display indicates the
ready state of each weapon, and, in the case of expendable weapons,
how many rounds remain. The joystick controls the direction of the
mech as well as the elevation of the crosshairs. The throttle
controls the forward speed of the mech, and has a toggle for
reverse.
POD Games
Description of POD games reprinted with permission from the
Atlantis
Cyberspace web site.
Battletech
Category: Shoot-em-up
Virtual World puts pilots at the controls of a thirty foot
walking tank called a BattleMech (or 'Mech) on the surface of the
desert planet Solaris VII. The Mech works like a futuristic suit of
armor. At first, pilots chase each other around the desert
landscape in informal competitions called "free-for-alls." As
players improve their skills, they are able to work cooperatively
in teams.
BattleTech tournaments and leagues are among the most popular
events at Virtual World. In April of l994, the First International
BattleTech Championship was held in Tokyo, Japan. Hidekazu
Shigatomi, a 27 year old professional race car driver, bested seven
other finalists, including the US & Japanese National
Champions, to win the title of International Grand Master.
Red Planet
Category: Racing
In 1992, the crack research team at VGL Labs (the true location
of which is still a secret) discovered and secured a second
destination for Virtual World's inter-dimensional travelers: Mars,
2053. VGL pilots quickly named this possible future "Red Planet"
and set about its exploration, using the paved corridors created by
the Colossal Mining Corp.(CMC) to avoid the swirling winds on the
surface.
Virtual World puts its Red Planet pilots at the controls of a
CMC hover craft same ones Colossal employees use for work and
"recreation" (i.e. racing). For their safety, VGL pilots are
restricted to closed sections of the canals, where they are
unlikely to encounter natives. To make the race even more exciting,
VGL pilots have devised a variation of the basic race called
"Martian Football," a team game similar to a roller derby. As in
all Virtual World adventures, pilots choose from a wide variety of
maps, vehicles, and other variables.
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Last Update: 22/6/2002
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