Ben Hermans expresses Hyperion's official position about Amithlon
Please read below (details section).
Regards,
Ben Yoris
PR Hyperion Entertainment
Hyperion Entertainment blasts idea of x86 Amiga OS
Following the recent article in AmigActive and the announcement of the
«Amithlon» product at Amiwest, we received quite a number of
e-mails of people asking us our opinion about the desirability of a x86
AmigaOS as opposed to a PPC native OS.
Would we support it? What would be the consequences of a native x86
for Amiga developers?
In one word: disastrous. A native x86 Amiga OS would spell the end of
all serious commercial development for Amiga OS.
Before we argue our point, let’s get a number of things out of the way
here first:
The fact that Hyperion specialises in porting software for Windows has
no bearing on our position because the Amiga market is only of marginal
economic importance to us.
We moreover do not wish to be drawn into a debate about the respective
merits of the PPC versus x86 architectures. Both CPU families deliver the
goods in terms of performance and have their respective strengths and weaknesses.
Unparalleled multimedia performance (Altivec), low power consumption and
a clear 64 bit upgrade path for the PPC family and rapid development, raw
horse-power and low price-point for the x86 family.
We also do not want to belittle the technical feats accomplished by
VMC: their Amithlon product is technically impressive and very fast.
It also holds the danger of ending all serious commercial development
for Amiga.
Why?
Because as soon as a x86 enters the picture, along tags Windows. In
essence, the temptation for x86 users to have Windows installed in parallel
to a native Amiga OS x86 will be irresistible and we will be seeing «dual
boot» systems as we saw on Beos and now Linux x86.
Both Beos and Linux serve as a stern warning about what happens if you
try to compete with Windows on the same hardware: you become relegated
to a Windows add-on product without any native software to speak of.
Beos, despite being a very impressive OS, failed to get any marketshare,
never had any serious applications and Hyperion has more game licenses
than there were ever games for Beos.
Take a look at the Linux situation which we experienced first hand.
How many native apps and games does Linux have? Despite the very large
installed base, Linux only has one serious game developer (Loki) and the
number of serious (non-server related) native apps can be counted on one
hand.
The reason is simple: why would a software company invest money in porting
its software to another x86 OS when it knows people can also boot into
Windows or run an «emulator» like Wine or VMWare which allows
you to run Windows software under Linux x86 at near native speeds? The
costs could never be recuperated through sales.
The result is clear: nobody is buying any product for Linux. A major,
brand-new game-title can at best expect to sell a few thousand copies on
Linux and several tens of thousands on Mac. Plus on Linux x86 you need
to keep your pricing in line with the Windows version (without having the
benefits of the economies of scale that the Windows market offers) otherwise
you will provide even more incentive for people to buy Windows products.
Linux x86 is currently relegated to the status of a Windows add-on with
a lot of software (like the Corel products and media-players) just working
on Linux x86 because it uses Windows code in some way or another.
Linux has carved out a very nice niche in the server and embedded systems
markets but the desktop market is a joke with all major Linux companies
closing down or shedding jobs because nobody was making any money with
desktop Linux.
So when somebody asks you: who has the bigger market-share on the desktop,
Red Hat Linux or Apple Mac, the answer is: who cares? The real question
is: who is making (more) money on the desktop and what desk-top platform
has a wider range of native applications and games.
Mac OS X could be brought to x86 relatively easily. The core of Mac
OS X already runs on x86 but there isn’t a hair on Steve Jobs’ head that
thinks about giving up his nicely insulated niche-market in favor of head
to head competition with Windows on the same hardware. Apple wants its
developers to stay in business so they can keep Apple’s users happy by
providing them with software not available on other platforms.
The resources that large commercial developers on Windows can command
and the price-point they can reach by the sheer number of sales cannot
be matched by developers on a niche-platform who can only survive in their
niche-market if that platform is insulated from the Windows market.
People advocating a native x86 Amiga OS should look beyond the cheap
hardware and understand they are condemning the Amiga desktop platform
to become an emulation platform for old software with no new native software
available.
Nobody but a handful of fanatics will pay more money to run a slower
(partially emulated) version of the same or similar software on Windows
when they can instead buy a cheaper, faster, native Windows-version which
can run on the same hardware.
What good is cheap hardware when you have no software to run on your
native x86 OS and you are forced to boot into Windows all the time? How
long would it take before the development of such an OS would fall by the
wayside because of low sales, which is exactly what happened to Beos?
Ben Hermans Managing partner Hyperion Entertainment
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Last Update: 1/11/2001
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